Optimized for both desktop and mobile devices, this playful web-based interactive experience was initially designed in Figma with retro-inspired styles and developed using HTML, CSS, and Javascript with the p5.js library.
Players are invited to catch mischievous animal fugitives by moving a box at the bottom of the screen, using their cursor or touch input to catch those randomly falling from above. Both the fugitives and the required number of captures are randomized each round.
This experience combines storytelling with visuals. Each fugitive has its own unique backstory and comes with different endings based on the player’s success or failure.